Design


19
Dec 11

Cherish Your Chachke

A few years ago, a major global technology company decided to go green, and really turned off its user community.

For years, the chachke at the company’s annual conference filled dumpsters. Buttons, cups, badges, highligher sets, USB drives were casually thrown out or over-bought.  To save money and reduce waste, this company decided to end the chachke.

But users rebelled.

Workshop and breakout attendance plummeted.  Not only that, participants expressed their disappointment live over Twitter, Slashdot, and Stack Overflow.

The company, trying to do good, faced a PR crisis.

Subtraction By Subtraction

What happens when you take away extrinsic motivators, like badges or points, in a virtual system, or buttons and pins at a conference?

For years, scientists have shown that the introduction of extrinsic rewards–points, cash, badges, etc.–can deter desired behavior.  Other studies have contradicted this theory.

Recently, researchers Jennifer Thom, David R. Millen, and Joan DiMicco of IBM took a new approach to studying the effect of external rewards in social networks. Instead of adding points and badges, they took them away.

Their results show that external motivators play a big role in participation in some social networking systems:

The removal of the points system made a significant negative impact on the user activity of the site, and our analysis suggests that contribution of content significantly decreased after the deactivation of the points system.

Why Badges Work

Our tech company failed to grasp the meaning and use of their chachke by the participants. The company looked at the stuff as marketing give-aways.  Certainly, the user community looked at much of the material as junk–it ended up in the conference center’s dumpsters.

But the users viewed certain chachke differently.

Each breakout session and workshop produced unique buttons and pins as marketing items to remind attendees of that department’s particular value or products.  Attendees considered them status symbols of the number of workshops attended. Button collections served as a visible scorecard: the one with the most buttons wins.

In other words, the company’s user community considered each button and pin a badge of honor.  When the company removed the badges, the community felt betrayed.

Watch What You Take Away

People keep score, and tribes develop customs.  When you take way the points, badges, or rewards that your users value, you reduce their desire to participate.  This applies to both employees, as the IBM study shows, and customers, as the tech company learned.

More imporantly, consider the value of game mechanics in designing any experience or system. As the IBM researchers point out:

the complete discontinuation of a game-like capability should not be taken lightly, as they do seem to motivate participation within a social system even for a short period of time.

As social games work their way into the enterprise and into consumer loyalty programs, the importance of knowing your “players” — whether employees, customers, or channel partners — is more important than ever.

Even more important, though, is understanding how people are playing your game.

Read the IBM Paper:

Share

16
Jul 11

WordPress vs. Posterous

I’m a programmer. I’ve built my own data centers.  I like total control.

WordPress is a world-class architecture model for content management. I’ve used it for several blogs for years. So moving some of my blogs off of WordPress shocks even me.

But I had to.

This blog is about simple solutions, not complete control. The amount of extra meaning I could create with the control I had in WP just didn’t make up for the comlexity I had to manage.

We make trade-off like this one all the time. We give up something that we think we need to get more of what we really want. Giving up total control of my blog was painful, but the freedom to let someone else worry upgrades and plug-ins is worth it.And Posterous is very well put together.

What controls have you let go of?

 

Share

20
Jun 11

Top 100 Attributes of Favorite Loyalty Programs

I’ve been asking people to name their favorite loyalty programs and what makes that program special.  Here’s the why in a word cloud.

click image to enlarge

 

No surprise that the words “points” and “free” show up. But look how strong “experience” appears.  That’s because people value experiences. When a loyalty program delivers a meaningful experience, the dollar value of the programs becomes less important.

 

Another word: connection. Connection was used with only one brand–REI–but everyone who mentioned REI as their favorite included the word “connection” in their description.  That’s because people have a drive to bond, Paul Lawrence and Nitin Nohria described in their book Driven.

Taken together, people associate value, meaning, simplicity, ease, surprise, connection, and experience to things they like.  Well, duh.

The trick is to consciously apply these attributes to everything we create. The profits will follow.

 

Share

8
Mar 11

Why Stop at Red Light Cameras?

I’ve written about this before.

The problem with traffic signals is that they make all of the problems they’re designed to solve worse. By “all the problems” I mean:

  • Pollution
  • Congestion
  • Deaths
  • Accidents
  • Speed of Transit
  • Risk to pedestrians (except those with certain disabilities)

 Banning red light cameras is a great first step, but the ultimate goal should be elimination of traffic lights altogether. 

Watch both episodes. Decide for yourself.

So what happened when an English town tried it?

Turning the lights off worked.

  • Less pollution
  • Fewer accidents (cars and pedestrians)
  • Less congestion
  • Shorter commutes
  • Safer roads
  • Happier people
  • Up to 20 percent better fuel economy

Join Free to Choose. Let’s bring the movement to America and to St. Louis.

Share

19
Jan 11

My Way

I got all excited last night.

I’m not a huge Starbuck’s fan, but I go there often enough.  I haven’t  joined their loyalty program, but something on Mashable pushed me to join.

Until I actually tried.

Mashable said that Starbuck’s was rolling out mobile payment to all of its company-owned stores on Wednesday, January 19.  All I needed was a (free) iPhone app and either a credit card or PayPal account to load cash to the app.

I loved it.

Until I tried it.

The app installed simply enough.  But I had to fill out a lot of information on the iPhone’s difficult keyboard.  Then I leaned that I needed to go into store and purchase a physical card.  Or I could order one online.  Either way, I had to first buy a piece of plastic.

Seriously?

I want to load up mobile pay so I can avoid buying a piece of plastic that will shortly end up in a landfill, but I can’t.

Never mind.

Share

22
Jun 10

De-sign the World

Google’s success as a search engine has nothing to do with its algorithm. It has everything to do with design.  When you land on www.google.com, there is nothing to do but enter a word or phrase into the lone box and wait for an answer.  No instructions necessary. No signs.

The more signs we post, the more accidents occur.

In Holland, a study showed that by simply removing warning signs along dangerous stretches of road, the number of accidents dropped.  So the Dutch are replacing dangerous intersections containing tons of signs and signals with simple roundabouts, or traffic circles.  The result? Less congestion, fewer accidents, and a more visually appealing roadway.

I believe we can spread this finding across many areas of life: how we design software systems, how we treat employees, how we design buildings.  In fact, if we must have a rule, let’s make it this:  no signs, no warnings, no helpful little messages to users.

Hans Monderman is a Dutch traffic engineer who’s championed the elimination of road signs. 

Monderman considers most signs to be not only annoying but downright dangerous. To him, they are an admission of failure, a sign – literally – that a road designer somewhere hasn’t done his job.  "The trouble with traffic engineers is that when there’s a problem with a road, they always try to add something," Monderman says. "To my mind, it’s much better to remove things."

In software design, this means software would require almost no documentation. Forms on a web page would have to be self-explanatory.  Every page would need to be extremely minimalistic to avoid distraction and confusion.  By eliminating the crutch of signs, we must eliminate the problems that make signs seem necessary.

In the end, outlawing signs requires good design.  Like Google’s simple search page.

 

Try this today.  Rip out just one sign that you’re responsible for. And remove the impediment, the hidden danger, or the complexity that made the sign seem necessary.

  • Is there a “Watch Your Step” sign nearby? Why don’t you remove the trip-hazard and the sign? 
  • Does the application you’re building have a paragraph of text to explain how to fill out the form?  Redesign the form so that the user can’t screw up. 
  • Does a door say “Push?” Why not replace the handle with push bar so that the door’s swing direction is obvious.

Designing to make signs unnecessary makes the world safer, easier to use, and aesthetically more beautiful.  We can all share that responsibility.

Share

Switch to our mobile site